My plan to release Space Allegiance to the public

When I began developing Space Allegiance, I was under the false impression that releasing a game on a social network would be as simple as writing a fun game and letting the herds arrive.

I have since realised that timing plays a big part in success.

I have yet to release Space Allegiance to the application directory. But when I do, I want it to succeed. Releasing a semi complete game would therefore be a mistake, because social games spread virally when people enjoy playing them.

I will be submitting Space Allegiance to the application directory on the 31st of March.

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